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Viktor Antonov leaves Valve to pursue other projects. The art director responsible for Half-Life 2, City 17, and Combine architecture design left Valve because “… they stopped making epic, AAAs, which was Half-Life 2″ he went on, “… when I went to Valve, they were a small company. They’ve grown now, they’re much bigger, and I’m interested in a certain level of creative risk taking and a certain energy that can be compared to jazz, jamming or rock n’ roll, where it’s small, it’s intense and it’s about making revolutions in the media.”

It's been XXXX days since Gordon was last seen. #WhereIsGordon

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