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Gabe Newell says Valve’s development direction is hard to predict and is asked about Episode Three in an interview with IGN: “As I’m reminded of on an almost daily basis, we seemed to be really excited about that episodic thing with [Half-Life 2] Episode One and Episode Two, and then we’ve gone completely radio silent subsequently. Sometimes it’s even dangerous for us to predict what we’ll do next.” When asked to elaborate on Episode Three, Valve VP of Marketing Doug Lombardi laughed and said “Gabe opened the door and I’ll shut it”

Kelly Bailey, responsible for all of the Half-Life series’ music and sound effects temporarily leaves Valve, re-appearing in the 2013 JIRA leaks and being confirmed by Mike Morasky in 2014.

Valve’s Doug Lombardi confirms more Half-Life is coming. “We are not done with Gordon Freeman’s adventures. I have nothing other than that to tell you today, but hang in there with us.” He also says: “We’ve been really, really fortunate and been able to work on things that we truly are interested in working on. We haven’t sort of ever, you know, flip the bit and said ‘well, let’s just make fancier versions of Half-Life for the rest of our lives and collect all the money.’ We’ve actually done the opposite – sometimes to our fans chagrin.” (@11m)

Journalist Geoff Keighley reveals “Portal 2 will probably be Valve’s last game with an isolated single-player experience,” and “What this all means is something [Gabe] Newell is still trying to figure out.” in “The Final Hours Of Portal 2”.

Gabe clarifies that “no more single player games” means “single-player plus” with added social features. (@11m13s)

Gabe Newell states they’ve moved on from the episodic model and onto ‘entertainment as a service’. “We went through the episodes phase, and now we’re going towards shorter and even shorter cycles”

Half-Life-related code found inside Portal 2 mod tools/SDK. The code itself references NPC Combine Advisor behavior.

Jeremy Bennett, Valve’s art director responsible for Episode Two, is photographed wearing a “Half-Life 3” shirt at Comic-Con 2011. This photo would not be discovered by the Half-Life community until December 26, 2012.

A pair of protesters set up on the grass outside Valve HQ in Bellevue, WA demanding that Valve communicates about Half-Life. Gabe met them outside and rewarded them with an office tour and some time with then unreleased Dota 2.

A Leaked Dota 2 game client is found containing Episode Three code.

It's been XXXX days since Gordon was last seen. #WhereIsGordon

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