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2006

Just 7 days after the release of Half-Life 2: Episode One, Valve announces the Half-Life Episodic Trilogy and says the trilogy will conclude by Christmas 2007.

“After spending six years creating Half-Life 2, we decided to build HL2’s successor as a trilogy of episodes,” said Gabe Newell, President and co-founder of Valve.

2007

Valve’s VP of Marketing, Doug Lombardi confirms Episode Three is under development by stating:

“Pre-production is definitely going, and it’ll be ramping up rather quickly now that they’re ramping down on Episode Two”. Valve software developer David Speyrer also discusses moving the player towards the [Half-Life] team’s “ultimate goal” over the course of the episodic trilogy and mentions that a lot of work has gone into “creating a natural progress of topography and climate”.

When asked about the notable absence of an Episode Three trailer at the end of Episode Two, David Speyrer (Episode Two’s project lead) states:

“We’re going to try and do something pretty ambitious for that project. We don’t want to over commit.”

Valve’s Doug Lombardi is asked if there are plans for Half-Life after Episode Three. He responds:

“We haven’t announced anything specific, but Half-Life won’t end at Episode Three – hang on to your crowbars!”

Steam User’s Forum member SiPlus.HWGUY finds 3 files belonging to Episode Three in the Alien Swarm SDK.

 A Valve employee responds and says “They were included in the SDK by mistake.”

Valve says Half-Life 2: Episode Three will not be shown at E3 although they will be there to show their zombie shooter Left 4 Dead.

Valve’s Doug Lombardi mentions Valve may show Episode Three by the end of the year.

Steam Users’ Forum member surfrock22 begins to organize an online petition and Steam Group to respectfully let Valve know that the Half-Life community and their oldest running fanbase would like better communication. The movement is called “A Call For Communication”. No direct response is given although Gabe did eventually respond indirectly. More on that later.

Gabe Newell discusses the possibility of Alyx and D0g using sign language to communicate silently or secretly. (@2m55s)

In an interview with the Steamcast podcast, Gabe Newell only has a little bit to say: “Right now, the Half-Life 2 episodes themselves are on a third sort of rhythm, and, you know, we think it makes sense for the product and for what we’re trying to do there. The reason that we’re not talking about anything is mainly that we don’t have anything to say; it’s not like we decided we released too much information, it’s just that if we had information that we were in a position to deliver to people, we would—and right now we don’t have anything to say about it.” … “So, Ep 3 is sort of victim to our willingness to experiment, and as soon as we have stuff that we’re ready to say about Ep 3, we will.”

It's been XXXX days since Gordon was last seen. #WhereIsGordon

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